Bungie’s new community manager helped start and run the Destiny subreddit.
For one Reddit user, a hobby has turned into a full-time job at the developer of Destiny. Bungie has given the moderator of the Destiny subreddit a job as a community manager, meaning that he will now oversee an even bigger community of Destiny fans.
User Cozmo is the founder of the Destiny subreddit, creating the group when the game only had some leaked concept art. The subreddit now has close to 190,000 subscribers and thousands of people browsing it at any one time.
Bungie has brought Cozmo on to supplement the work done by the current community manager, Deej. In a post on Bungie’s site, Deej explained that the Destiny community has grown too large for one person to manage. “The fact of the matter is that there are too many of you for me to handle alone,” he wrote. “Sure, I have urk [community and marketing relations manager Eric Osborne] to lead the way, but we both get pulled behind the scenes more and more to make sure you’re informed about the next evolution that Bungie will be hurling at you. But what about the front lines?”
As a result, Cozmo will be engaging with the community, most likely through social media channels and in the forums on Bungie’s sites. Deej will still write the Bungie Weekly Updates.
Since he’s now an employee of Bungie, Cozmo is stepping down as moderator of the subreddit.
This is likely a move to prepare for the upcoming release of Destiny’s next expansion, The Taken King. The expansion launches on September 15 and will cost $40.
In its Weekly Update this week, developer Bungie detailed the upcoming changes to bounties and quests, revealing a dramatic overhaul to the tasks. First of all, The Taken King’s creative director Luke Smith stated that the studio is making the expansion’s new quests more in line with the base game’s Exotic Bounties. These bounties are multi-step, difficult challenges that rewarded players with Exotic weapons upon completion. Destiny power leveling can get the Exotic weapons.
Continue reading The Taken King Getting Quest and Bounty Overhauls from Destiny
“Warlocks have long studied the Traveler, mastering some of its arcane energies. Its true purpose still remains a great mystery, but discovering truth has always driven you into the unknown. Now, our enemies stand between you and your greatest discovery – the secrets of the Golden Age.”
The Warlocks are a mage-like Guardian class in Destiny, and have been compared directly to both the prototypical wizard class and the sci-fi mainstay Jedi. Utilizing the powers of the Traveler to create magic-like effects, the Warlocks are extremely powerful. Though they have the ability to deal massive amounts of damage, they do not benefit from the pure speed of the Hunter or the strong defense of the Titan classes, making them a class of reserved expertise rather than full-out assault.
Visually, Warlock silhouette’s are an inverse of the Titan ‘V’-shape. Cues of a Warlock is the dark face-mask. Approximately 20% of Warlock gear will show armor, while 80% will be composed of cloth.
“The first Titans built the Wall, and gave their lives to defend it. Now, you stand in the same high place, steadfast and sure, protecting all who shelter in your shadow. You hail from a long line of heroes, forged from strength and sacrifice. Our enemies may be deadly and merciless, but so are you.”
Titans are an incredibly strong group of Guardians, designed specifically to play the role of super soldier or space marine. They are an all-out, heavy assault class, and can be considered a class equivalent of the prototypical “warrior” class. Their armor is composed of heavy metals, and they are designed to withstand a significant amount of damage at the expense of range and maneuverability. Visually, Titan armor holds a strong ‘V’ shape in the overall design. Cues of a Titan can be given in the swept-back helmet or the angled thigh pads. Approximately eighty percent of Titan gear will show armor, while the remaining twenty percent will be composed of non-armor materials.
“Hunters once prowled the wilderness and wastelands, taking big risks for even bigger rewards. You’re no outlaw—at least, not anymore—but making your own luck has always meant bending the rules. Your unique brand of daring and ingenuity is needed now more than ever.”
The Hunters are a stealthy class of Guardians, focusing largely on sniping and silent attacks. Designed around the concept of bounty hunters, the Hunter could also be considered the class equivalent of the prototypical “rogue”. Visually, capes and hoods play heavily in this player type’s design. Hunter armor is a mixture of approximately 50% armor to 50% non-armor (cloth) material, being an overall looser fit than Titan gear.
They are to be considered a more long-range, stealthy class than the others. Joe Staten from GameSpot comments on the bounty hunter characteristic of the class, describing them as “cool and collected”. They are usually the one taking a shot before the enemy even knows they are there. Bungie Senior Graphics Designer Lorraine McLees described the class as a “combination of speed and strength”, and Assistant Community Manager David Dague added that the Hunter class “is about stealth tactics”
Hunters were once survivors that roamed the wastelands and wilderness making their own luck. Through manipulation of the Traveler’s energies, Hunters learned how to survive in the wild. This heritage has led to their characteristic tendency of bending the rules to suit their particular situation. Being the trailblazers amongst Guardian classes, Hunters serve as invaluable scouts when surveying hostile and dangerous territory combining their trademark daring and ingenuity.Some fear them as being too dangerous, but their bravery has led to many discoveries dating back to the Golden Age.